At first glance, El juego de la oca (The Game of the Goose) seems like a simple pastime: players roll dice, move pieces along 63 numbered squares, and hope to land on those marked with geese, which bring good fortune and faster progress. Yet some historians and folklorists suggest that beneath this familiar format lies a coded reflection of the medieval world — specifically, of pilgrimage and the networks that sustained it.
From Renaissance Italy to older roads
Academic research, including Adrian Seville’s Early History and Meaning of the Game of the Goose (Cambridge University Press, 2019), situates the game’s first printed versions in Renaissance Italy, spreading across Europe in the late 16th century. A copy sent by Francesco I de’ Medici to Philip II of Spain is among its earliest documented forms.
However, as Seville and others note, the design’s symbolic resonance — numbered squares, bridges, wells, death, and return — seems older than its printing history. That suggestion has fueled theories connecting the game to the Camino de Santiago and, by extension, the Knights Templar.
The Camino theory
According to this interpretation, the 63 squares mirror a pilgrim’s journey to Santiago: the progress, setbacks, and eventual arrival. The “goose” squares mark safe resting points — hospitable places or sanctuaries — while the perilous squares (such as the bridge, the inn, the well, the prison, and death) correspond to the physical and moral trials pilgrims faced.
The bridge, for instance, was not only a symbol but a literal necessity along the Camino: the route crosses countless rivers, many bridged by Templar or monastic builders. Inns and hospitals, likewise, were the backbone of the pilgrimage network. Their recurrence on the game board may well reflect these essential landmarks.
The geese of the Templars
The geese themselves have long carried symbolic weight. Medieval sources and modern commentators alike note that geese served as guardians on farms, their aggressive hissing and honking warning of intruders — often more effectively than dogs.
That practical role easily lent itself to metaphor: the goose as a vigilant companion, a protector of sacred or safe places. Some theories argue that the Templars adopted the goose as a discreet emblem of guidance and alertness. Toponyms along the Camino — such as Villafranca de Montes de Oca or the Puerto de Oca — have been cited as evidence of this symbolic geography, though such claims remain speculative.
Between speculation and scholarship
Scholars generally agree that the Game of the Goose, as we know it, belongs to the late Renaissance. Yet the Camino reading — while unproven — offers a compelling interpretive frame. The sequence of obstacles and safe zones resembles the rhythm of pilgrimage itself: risk followed by refuge, loss followed by grace. Even if no Templar encoded the game, its symbols mirror the world through which their roads once ran.
Seen this way, El juego de la oca becomes more than a board game. It is a miniature journey through faith, endurance, and protection — a reminder that for medieval travelers, divine order could reveal itself even in the flutter of a watchful goose’s wings.









