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In his piece, Faith in the Age of Hyper-Reality, Matthew Becklo showed a futuristic film short of a sci-fi world driven by technological advancements that he claims are not too far from reality:
If this seems like science fiction, it’s not – at least, not for long. Augmented reality products like Microsoft’s “HoloLens” and the Google’s discontinued “Google Glass” promise to blend the virtual and the real in the coming years. […] But with “Hyper-Reality,” Matsuda raises several interesting questions in this regard. As hyper-reality becomes reality, how will the Church respond? What will evangelism and religious devotion look like when this happens? What should the Church change – or not change – to be present to this new world yet continue to fulfill its mission?
The video shows us a world full of holograms, games, advertisements and uncertainty. The main character follows the suggestions of her device until her life is as monotonous as a program. She begins to question her place in the world, but is too afraid to be anything else and lose all of her progress.
As a millennial who has grown up with video games, your correspondent is in awe of this video. The idea of all of my actions earning experience points (XP) and raising my level is enticing. However, this may turn life into yet another grind game that I for one would lose interest in very quickly. I would lose interest in my life. What do you think?